Westengard

'''[[File:Westengard_Map.png|thumb|368px|Map of the Town of Westengard. (Map Key:

1:    The White Keep. 2:    The Golden Girdle. 3:    Church. 4:    General Goods. 5:    Arms & Armor. 6:    Western. Wonders 7:    The Rat Hole. 8:    Rangers' Guild. 9:    Militia Barracks. 10:   Housing Office. 11:   Stables. 12:   The Setting Sun. 13:   Docks. 14-19: Outlying Farms.)]]Westengard'''

Westengard is the name of both the continent on which the "Walls of Westengard" campaign takes place and the only major human /elven settlement on that continent.

The continent of Westengard lies far to the west of the Old World, across the Golden Sea.

The town was originally established as a forward colony during the peaceful reign of King Anderil I, when exploration beyond the Old World  reached its peak; however, during the tumultuous reign of King Anderil II, the settlement was overrun by a horde of native orcs and subsequently abandoned. Only after King Anderil III 's acquiesence to the Crownwright Compact 's demands for independence did Lord Damien Rand set out to reclaim and resettle the colony. Rand now rules Westengard as its governor and prince, heading the reclaimation of the surrounding territories from his seat of power in the White Keep.